The Living World SDK
Drop-in NPCs players can command and talk to in plain English — trained behaviors, not scripts — certified against your game before launch. Installed by an agent in about ten minutes.
The short version
- ~16MB character brains that run free on the player's device — trained behaviors, not scripts, no per-thought API costs.
- Installed by an AI agent in minutes into your existing project — you point it at your game, it does the wiring.
- Certified in your world before players ever see it — an automated exam proves every behavior works in your game.
- Proven in web and Unity.
Access is currently waitlist-only while we work with early partners. Join above and we'll email you when your spot opens.